A new community project aimed at running PlayStation 5 games on computers has drawn attention. Shared on GitHub by a developer named Boykopovar, AnyPS5 aims to convert PS5 games into a format that can run on Windows and Linux systems instead of using the classic emulator approach.
The project, which is currently at version v0.1.1, is in a very early stage. The only game that AnyPS5 is stated to be fully compatible with is the 2D platformer Dreaming Sarah, developed by Asteristic Game Studio. For this reason, while the initial results point to the project's potential, they do not yet prove that the PS5 library can be widely ported to PC.
CONVERSION INSTEAD OF EMULATION APPROACH
The main difference of AnyPS5 is that it departs from traditional emulators that mimic console hardware on a computer. The project is based on a converter logic that makes the executable files of PS5 games compatible with Windows and Linux. Sources state that this approach works with PRX libraries and leverages the fact that the PS5 shares a similar hardware architecture with personal computers.
In the gaming world, this method is generally known as "porting." Official PC versions are also prepared by game studios through similar adaptation processes. However, the fact that PS5s and computers have similar processor architectures does not mean that every game can be easily converted.
In the GitHub documentation for AnyPS5, performance results for Dreaming Sarah were shared for two different hardware configurations. It was reported that 60 FPS was achieved on a system using an Intel Core i5-7500 and Nvidia GTX 1050 Ti, while 36 FPS was reached on a more modest system using an Intel Core i5-7200 and Intel HD Graphics 620.
These data show that Dreaming Sarah can be run on relatively older computer hardware. However, since the game in question is a 2D title with low system requirements, it cannot be said that the same result will be obtained for more complex and high-budget PlayStation 5 games.
The project does not focus solely on launching the game. It is stated that AnyPS5 supports gamepads mapped via SDL, can be used with a keyboard and mouse, and also supports the DualSense controller connected to the computer.
The long-term goal of AnyPS5 is to develop a solution that can run the PS5 game library on Windows and Linux systems without using an emulator. In the project's legal disclaimer, the developer states that no copyrighted material is required for the software to function; the software is developed for interoperability, research, digital preservation, and compatibility purposes.
Based on the current picture, AnyPS5 is more of an early-stage research project that allows for the testing of a technically different method rather than a comprehensive, ready-to-use PS5-to-PC solution. Whether more games will be supported and how stable the performance will be will become clearer in future versions.
News Source: 12punto